Method YGroup4Unzip
- Namespace
- Zyl.VectorTraits
- Assembly
- VectorTraits.dll
YGroup4Unzip(Vector128<Int128>, Vector128<Int128>, Vector128<Int128>, Vector128<Int128>, out Vector128<Int128>, out Vector128<Int128>, out Vector128<Int128>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
public static Vector128<Int128> YGroup4Unzip(Vector128<Int128> data0, Vector128<Int128> data1, Vector128<Int128> data2, Vector128<Int128> data3, out Vector128<Int128> y, out Vector128<Int128> z, out Vector128<Int128> w)
Parameters
data0
Vector128<Int128>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<Int128>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<Int128>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<Int128>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
y
Vector128<Int128>Returns the vector made of the Y-components (返回Y分量所组成的向量).
z
Vector128<Int128>Returns the vector made of the Z-components (返回Z分量所组成的向量).
w
Vector128<Int128>Returns the vector made of the W-components (返回W分量所组成的向量).
Returns
- See Also
YGroup4Unzip(Vector128<UInt128>, Vector128<UInt128>, Vector128<UInt128>, Vector128<UInt128>, out Vector128<UInt128>, out Vector128<UInt128>, out Vector128<UInt128>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
[CLSCompliant(false)]
public static Vector128<UInt128> YGroup4Unzip(Vector128<UInt128> data0, Vector128<UInt128> data1, Vector128<UInt128> data2, Vector128<UInt128> data3, out Vector128<UInt128> y, out Vector128<UInt128> z, out Vector128<UInt128> w)
Parameters
data0
Vector128<UInt128>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<UInt128>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<UInt128>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<UInt128>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
y
Vector128<UInt128>Returns the vector made of the Y-components (返回Y分量所组成的向量).
z
Vector128<UInt128>Returns the vector made of the Z-components (返回Z分量所组成的向量).
w
Vector128<UInt128>Returns the vector made of the W-components (返回W分量所组成的向量).
Returns
- See Also
YGroup4Unzip<T>(Vector128<T>, Vector128<T>, Vector128<T>, Vector128<T>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
[Obsolete("It is only suitable for unit testing because it contains branching statements and has poor performance. In general, it is recommended to use the non-generic version of the methods (因它含有分支语句, 性能较差, 仅适用于单元测试. 一般情况下, 建议使用非泛型版方法).")]
public static (Vector128<T> X, Vector128<T> Y, Vector128<T> Z, Vector128<T> W) YGroup4Unzip<T>(Vector128<T> data0, Vector128<T> data1, Vector128<T> data2, Vector128<T> data3) where T : struct
Parameters
data0
Vector128<T>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<T>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<T>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<T>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
Returns
- (Vector128<T> Result0, Vector128<T> Result1, Vector128<T> Result2, Vector128<T> Result3)
Returns the de-interleaved data. They are the X,Y,Z,W vectors (返回解交织后数据. 它们分别是 X,Y,Z,W 向量).
Type Parameters
T
The element type of the input parameter (输入参数的元素类型).
- See Also
YGroup4Unzip(Vector128<float>, Vector128<float>, Vector128<float>, Vector128<float>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
public static (Vector128<float> X, Vector128<float> Y, Vector128<float> Z, Vector128<float> W) YGroup4Unzip(Vector128<float> data0, Vector128<float> data1, Vector128<float> data2, Vector128<float> data3)
Parameters
data0
Vector128<float>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<float>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<float>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<float>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
Returns
- (Vector128<float> Result0, Vector128<float> Result1, Vector128<float> Result2, Vector128<float> Result3)
Returns the de-interleaved data. They are the X,Y,Z,W vectors (返回解交织后数据. 它们分别是 X,Y,Z,W 向量).
- See Also
YGroup4Unzip(Vector128<double>, Vector128<double>, Vector128<double>, Vector128<double>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
public static (Vector128<double> X, Vector128<double> Y, Vector128<double> Z, Vector128<double> W) YGroup4Unzip(Vector128<double> data0, Vector128<double> data1, Vector128<double> data2, Vector128<double> data3)
Parameters
data0
Vector128<double>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<double>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<double>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<double>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
Returns
- (Vector128<double> Result0, Vector128<double> Result1, Vector128<double> Result2, Vector128<double> Result3)
Returns the de-interleaved data. They are the X,Y,Z,W vectors (返回解交织后数据. 它们分别是 X,Y,Z,W 向量).
- See Also
YGroup4Unzip(Vector128<sbyte>, Vector128<sbyte>, Vector128<sbyte>, Vector128<sbyte>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
[CLSCompliant(false)]
public static (Vector128<sbyte> X, Vector128<sbyte> Y, Vector128<sbyte> Z, Vector128<sbyte> W) YGroup4Unzip(Vector128<sbyte> data0, Vector128<sbyte> data1, Vector128<sbyte> data2, Vector128<sbyte> data3)
Parameters
data0
Vector128<sbyte>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<sbyte>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<sbyte>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<sbyte>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
Returns
- (Vector128<sbyte> args0, Vector128<sbyte> args1, Vector128<sbyte> args2, Vector128<sbyte> args3)
Returns the de-interleaved data. They are the X,Y,Z,W vectors (返回解交织后数据. 它们分别是 X,Y,Z,W 向量).
- See Also
YGroup4Unzip(Vector128<byte>, Vector128<byte>, Vector128<byte>, Vector128<byte>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
public static (Vector128<byte> X, Vector128<byte> Y, Vector128<byte> Z, Vector128<byte> W) YGroup4Unzip(Vector128<byte> data0, Vector128<byte> data1, Vector128<byte> data2, Vector128<byte> data3)
Parameters
data0
Vector128<byte>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<byte>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<byte>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<byte>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
Returns
- (Vector128<byte> args0, Vector128<byte> args1, Vector128<byte> args2, Vector128<byte> args3)
Returns the de-interleaved data. They are the X,Y,Z,W vectors (返回解交织后数据. 它们分别是 X,Y,Z,W 向量).
- See Also
YGroup4Unzip(Vector128<short>, Vector128<short>, Vector128<short>, Vector128<short>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
public static (Vector128<short> X, Vector128<short> Y, Vector128<short> Z, Vector128<short> W) YGroup4Unzip(Vector128<short> data0, Vector128<short> data1, Vector128<short> data2, Vector128<short> data3)
Parameters
data0
Vector128<short>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<short>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<short>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<short>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
Returns
- (Vector128<short> args0, Vector128<short> args1, Vector128<short> args2, Vector128<short> args3)
Returns the de-interleaved data. They are the X,Y,Z,W vectors (返回解交织后数据. 它们分别是 X,Y,Z,W 向量).
- See Also
YGroup4Unzip(Vector128<ushort>, Vector128<ushort>, Vector128<ushort>, Vector128<ushort>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
[CLSCompliant(false)]
public static (Vector128<ushort> X, Vector128<ushort> Y, Vector128<ushort> Z, Vector128<ushort> W) YGroup4Unzip(Vector128<ushort> data0, Vector128<ushort> data1, Vector128<ushort> data2, Vector128<ushort> data3)
Parameters
data0
Vector128<ushort>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<ushort>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<ushort>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<ushort>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
Returns
- (Vector128<ushort> args0, Vector128<ushort> args1, Vector128<ushort> args2, Vector128<ushort> args3)
Returns the de-interleaved data. They are the X,Y,Z,W vectors (返回解交织后数据. 它们分别是 X,Y,Z,W 向量).
- See Also
YGroup4Unzip(Vector128<int>, Vector128<int>, Vector128<int>, Vector128<int>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
public static (Vector128<int> X, Vector128<int> Y, Vector128<int> Z, Vector128<int> W) YGroup4Unzip(Vector128<int> data0, Vector128<int> data1, Vector128<int> data2, Vector128<int> data3)
Parameters
data0
Vector128<int>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<int>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<int>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<int>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
Returns
- (Vector128<int> args0, Vector128<int> args1, Vector128<int> args2, Vector128<int> args3)
Returns the de-interleaved data. They are the X,Y,Z,W vectors (返回解交织后数据. 它们分别是 X,Y,Z,W 向量).
- See Also
YGroup4Unzip(Vector128<uint>, Vector128<uint>, Vector128<uint>, Vector128<uint>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
[CLSCompliant(false)]
public static (Vector128<uint> X, Vector128<uint> Y, Vector128<uint> Z, Vector128<uint> W) YGroup4Unzip(Vector128<uint> data0, Vector128<uint> data1, Vector128<uint> data2, Vector128<uint> data3)
Parameters
data0
Vector128<uint>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<uint>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<uint>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<uint>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
Returns
- (Vector128<uint> args0, Vector128<uint> args1, Vector128<uint> args2, Vector128<uint> args3)
Returns the de-interleaved data. They are the X,Y,Z,W vectors (返回解交织后数据. 它们分别是 X,Y,Z,W 向量).
- See Also
YGroup4Unzip(Vector128<long>, Vector128<long>, Vector128<long>, Vector128<long>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
public static (Vector128<long> X, Vector128<long> Y, Vector128<long> Z, Vector128<long> W) YGroup4Unzip(Vector128<long> data0, Vector128<long> data1, Vector128<long> data2, Vector128<long> data3)
Parameters
data0
Vector128<long>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<long>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<long>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<long>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
Returns
- (Vector128<long> args0, Vector128<long> args1, Vector128<long> args2, Vector128<long> args3)
Returns the de-interleaved data. They are the X,Y,Z,W vectors (返回解交织后数据. 它们分别是 X,Y,Z,W 向量).
- See Also
YGroup4Unzip(Vector128<ulong>, Vector128<ulong>, Vector128<ulong>, Vector128<ulong>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
[CLSCompliant(false)]
public static (Vector128<ulong> X, Vector128<ulong> Y, Vector128<ulong> Z, Vector128<ulong> W) YGroup4Unzip(Vector128<ulong> data0, Vector128<ulong> data1, Vector128<ulong> data2, Vector128<ulong> data3)
Parameters
data0
Vector128<ulong>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<ulong>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<ulong>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<ulong>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
Returns
- (Vector128<ulong> args0, Vector128<ulong> args1, Vector128<ulong> args2, Vector128<ulong> args3)
Returns the de-interleaved data. They are the X,Y,Z,W vectors (返回解交织后数据. 它们分别是 X,Y,Z,W 向量).
- See Also
YGroup4Unzip(Vector128<ExInt128>, Vector128<ExInt128>, Vector128<ExInt128>, Vector128<ExInt128>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
public static (Vector128<ExInt128> X, Vector128<ExInt128> Y, Vector128<ExInt128> Z, Vector128<ExInt128> W) YGroup4Unzip(Vector128<ExInt128> data0, Vector128<ExInt128> data1, Vector128<ExInt128> data2, Vector128<ExInt128> data3)
Parameters
data0
Vector128<ExInt128>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<ExInt128>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<ExInt128>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<ExInt128>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
Returns
- (Vector128<ExInt128> X, Vector128<ExInt128> Y, Vector128<ExInt128> Z, Vector128<ExInt128> W)
Returns the de-interleaved data. They are the X,Y,Z,W vectors (返回解交织后数据. 它们分别是 X,Y,Z,W 向量).
- See Also
YGroup4Unzip(Vector128<ExUInt128>, Vector128<ExUInt128>, Vector128<ExUInt128>, Vector128<ExUInt128>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
[CLSCompliant(false)]
public static (Vector128<ExUInt128> X, Vector128<ExUInt128> Y, Vector128<ExUInt128> Z, Vector128<ExUInt128> W) YGroup4Unzip(Vector128<ExUInt128> data0, Vector128<ExUInt128> data1, Vector128<ExUInt128> data2, Vector128<ExUInt128> data3)
Parameters
data0
Vector128<ExUInt128>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<ExUInt128>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<ExUInt128>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<ExUInt128>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
Returns
- (Vector128<ExUInt128> X, Vector128<ExUInt128> Y, Vector128<ExUInt128> Z, Vector128<ExUInt128> W)
Returns the de-interleaved data. They are the X,Y,Z,W vectors (返回解交织后数据. 它们分别是 X,Y,Z,W 向量).
- See Also
YGroup4Unzip(Vector128<Int128>, Vector128<Int128>, Vector128<Int128>, Vector128<Int128>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
public static (Vector128<Int128> X, Vector128<Int128> Y, Vector128<Int128> Z, Vector128<Int128> W) YGroup4Unzip(Vector128<Int128> data0, Vector128<Int128> data1, Vector128<Int128> data2, Vector128<Int128> data3)
Parameters
data0
Vector128<Int128>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<Int128>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<Int128>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<Int128>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
Returns
- (Vector128<Int128> X, Vector128<Int128> Y, Vector128<Int128> Z, Vector128<Int128> W)
Returns the de-interleaved data. They are the X,Y,Z,W vectors (返回解交织后数据. 它们分别是 X,Y,Z,W 向量).
- See Also
YGroup4Unzip(Vector128<UInt128>, Vector128<UInt128>, Vector128<UInt128>, Vector128<UInt128>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
[CLSCompliant(false)]
public static (Vector128<UInt128> X, Vector128<UInt128> Y, Vector128<UInt128> Z, Vector128<UInt128> W) YGroup4Unzip(Vector128<UInt128> data0, Vector128<UInt128> data1, Vector128<UInt128> data2, Vector128<UInt128> data3)
Parameters
data0
Vector128<UInt128>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<UInt128>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<UInt128>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<UInt128>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
Returns
- (Vector128<UInt128> X, Vector128<UInt128> Y, Vector128<UInt128> Z, Vector128<UInt128> W)
Returns the de-interleaved data. They are the X,Y,Z,W vectors (返回解交织后数据. 它们分别是 X,Y,Z,W 向量).
- See Also
YGroup4Unzip(Vector128<float>, Vector128<float>, Vector128<float>, Vector128<float>, out Vector128<float>, out Vector128<float>, out Vector128<float>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
public static Vector128<float> YGroup4Unzip(Vector128<float> data0, Vector128<float> data1, Vector128<float> data2, Vector128<float> data3, out Vector128<float> y, out Vector128<float> z, out Vector128<float> w)
Parameters
data0
Vector128<float>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<float>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<float>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<float>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
y
Vector128<float>Returns the vector made of the Y-components (返回Y分量所组成的向量).
z
Vector128<float>Returns the vector made of the Z-components (返回Z分量所组成的向量).
w
Vector128<float>Returns the vector made of the W-components (返回W分量所组成的向量).
Returns
- See Also
YGroup4Unzip(Vector128<double>, Vector128<double>, Vector128<double>, Vector128<double>, out Vector128<double>, out Vector128<double>, out Vector128<double>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
public static Vector128<double> YGroup4Unzip(Vector128<double> data0, Vector128<double> data1, Vector128<double> data2, Vector128<double> data3, out Vector128<double> y, out Vector128<double> z, out Vector128<double> w)
Parameters
data0
Vector128<double>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<double>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<double>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<double>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
y
Vector128<double>Returns the vector made of the Y-components (返回Y分量所组成的向量).
z
Vector128<double>Returns the vector made of the Z-components (返回Z分量所组成的向量).
w
Vector128<double>Returns the vector made of the W-components (返回W分量所组成的向量).
Returns
- See Also
YGroup4Unzip(Vector128<sbyte>, Vector128<sbyte>, Vector128<sbyte>, Vector128<sbyte>, out Vector128<sbyte>, out Vector128<sbyte>, out Vector128<sbyte>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
[CLSCompliant(false)]
public static Vector128<sbyte> YGroup4Unzip(Vector128<sbyte> data0, Vector128<sbyte> data1, Vector128<sbyte> data2, Vector128<sbyte> data3, out Vector128<sbyte> y, out Vector128<sbyte> z, out Vector128<sbyte> w)
Parameters
data0
Vector128<sbyte>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<sbyte>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<sbyte>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<sbyte>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
y
Vector128<sbyte>Returns the vector made of the Y-components (返回Y分量所组成的向量).
z
Vector128<sbyte>Returns the vector made of the Z-components (返回Z分量所组成的向量).
w
Vector128<sbyte>Returns the vector made of the W-components (返回W分量所组成的向量).
Returns
- See Also
YGroup4Unzip(Vector128<byte>, Vector128<byte>, Vector128<byte>, Vector128<byte>, out Vector128<byte>, out Vector128<byte>, out Vector128<byte>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
public static Vector128<byte> YGroup4Unzip(Vector128<byte> data0, Vector128<byte> data1, Vector128<byte> data2, Vector128<byte> data3, out Vector128<byte> y, out Vector128<byte> z, out Vector128<byte> w)
Parameters
data0
Vector128<byte>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<byte>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<byte>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<byte>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
y
Vector128<byte>Returns the vector made of the Y-components (返回Y分量所组成的向量).
z
Vector128<byte>Returns the vector made of the Z-components (返回Z分量所组成的向量).
w
Vector128<byte>Returns the vector made of the W-components (返回W分量所组成的向量).
Returns
- See Also
YGroup4Unzip(Vector128<short>, Vector128<short>, Vector128<short>, Vector128<short>, out Vector128<short>, out Vector128<short>, out Vector128<short>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
public static Vector128<short> YGroup4Unzip(Vector128<short> data0, Vector128<short> data1, Vector128<short> data2, Vector128<short> data3, out Vector128<short> y, out Vector128<short> z, out Vector128<short> w)
Parameters
data0
Vector128<short>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<short>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<short>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<short>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
y
Vector128<short>Returns the vector made of the Y-components (返回Y分量所组成的向量).
z
Vector128<short>Returns the vector made of the Z-components (返回Z分量所组成的向量).
w
Vector128<short>Returns the vector made of the W-components (返回W分量所组成的向量).
Returns
- See Also
YGroup4Unzip(Vector128<ushort>, Vector128<ushort>, Vector128<ushort>, Vector128<ushort>, out Vector128<ushort>, out Vector128<ushort>, out Vector128<ushort>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
[CLSCompliant(false)]
public static Vector128<ushort> YGroup4Unzip(Vector128<ushort> data0, Vector128<ushort> data1, Vector128<ushort> data2, Vector128<ushort> data3, out Vector128<ushort> y, out Vector128<ushort> z, out Vector128<ushort> w)
Parameters
data0
Vector128<ushort>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<ushort>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<ushort>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<ushort>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
y
Vector128<ushort>Returns the vector made of the Y-components (返回Y分量所组成的向量).
z
Vector128<ushort>Returns the vector made of the Z-components (返回Z分量所组成的向量).
w
Vector128<ushort>Returns the vector made of the W-components (返回W分量所组成的向量).
Returns
- See Also
YGroup4Unzip(Vector128<int>, Vector128<int>, Vector128<int>, Vector128<int>, out Vector128<int>, out Vector128<int>, out Vector128<int>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
public static Vector128<int> YGroup4Unzip(Vector128<int> data0, Vector128<int> data1, Vector128<int> data2, Vector128<int> data3, out Vector128<int> y, out Vector128<int> z, out Vector128<int> w)
Parameters
data0
Vector128<int>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<int>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<int>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<int>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
y
Vector128<int>Returns the vector made of the Y-components (返回Y分量所组成的向量).
z
Vector128<int>Returns the vector made of the Z-components (返回Z分量所组成的向量).
w
Vector128<int>Returns the vector made of the W-components (返回W分量所组成的向量).
Returns
- See Also
YGroup4Unzip(Vector128<uint>, Vector128<uint>, Vector128<uint>, Vector128<uint>, out Vector128<uint>, out Vector128<uint>, out Vector128<uint>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
[CLSCompliant(false)]
public static Vector128<uint> YGroup4Unzip(Vector128<uint> data0, Vector128<uint> data1, Vector128<uint> data2, Vector128<uint> data3, out Vector128<uint> y, out Vector128<uint> z, out Vector128<uint> w)
Parameters
data0
Vector128<uint>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<uint>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<uint>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<uint>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
y
Vector128<uint>Returns the vector made of the Y-components (返回Y分量所组成的向量).
z
Vector128<uint>Returns the vector made of the Z-components (返回Z分量所组成的向量).
w
Vector128<uint>Returns the vector made of the W-components (返回W分量所组成的向量).
Returns
- See Also
YGroup4Unzip(Vector128<long>, Vector128<long>, Vector128<long>, Vector128<long>, out Vector128<long>, out Vector128<long>, out Vector128<long>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
public static Vector128<long> YGroup4Unzip(Vector128<long> data0, Vector128<long> data1, Vector128<long> data2, Vector128<long> data3, out Vector128<long> y, out Vector128<long> z, out Vector128<long> w)
Parameters
data0
Vector128<long>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<long>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<long>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<long>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
y
Vector128<long>Returns the vector made of the Y-components (返回Y分量所组成的向量).
z
Vector128<long>Returns the vector made of the Z-components (返回Z分量所组成的向量).
w
Vector128<long>Returns the vector made of the W-components (返回W分量所组成的向量).
Returns
- See Also
YGroup4Unzip(Vector128<ulong>, Vector128<ulong>, Vector128<ulong>, Vector128<ulong>, out Vector128<ulong>, out Vector128<ulong>, out Vector128<ulong>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
[CLSCompliant(false)]
public static Vector128<ulong> YGroup4Unzip(Vector128<ulong> data0, Vector128<ulong> data1, Vector128<ulong> data2, Vector128<ulong> data3, out Vector128<ulong> y, out Vector128<ulong> z, out Vector128<ulong> w)
Parameters
data0
Vector128<ulong>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<ulong>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<ulong>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<ulong>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
y
Vector128<ulong>Returns the vector made of the Y-components (返回Y分量所组成的向量).
z
Vector128<ulong>Returns the vector made of the Z-components (返回Z分量所组成的向量).
w
Vector128<ulong>Returns the vector made of the W-components (返回W分量所组成的向量).
Returns
- See Also
YGroup4Unzip(Vector128<ExInt128>, Vector128<ExInt128>, Vector128<ExInt128>, Vector128<ExInt128>, out Vector128<ExInt128>, out Vector128<ExInt128>, out Vector128<ExInt128>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
public static Vector128<ExInt128> YGroup4Unzip(Vector128<ExInt128> data0, Vector128<ExInt128> data1, Vector128<ExInt128> data2, Vector128<ExInt128> data3, out Vector128<ExInt128> y, out Vector128<ExInt128> z, out Vector128<ExInt128> w)
Parameters
data0
Vector128<ExInt128>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<ExInt128>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<ExInt128>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<ExInt128>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
y
Vector128<ExInt128>Returns the vector made of the Y-components (返回Y分量所组成的向量).
z
Vector128<ExInt128>Returns the vector made of the Z-components (返回Z分量所组成的向量).
w
Vector128<ExInt128>Returns the vector made of the W-components (返回W分量所组成的向量).
Returns
- See Also
YGroup4Unzip(Vector128<ExUInt128>, Vector128<ExUInt128>, Vector128<ExUInt128>, Vector128<ExUInt128>, out Vector128<ExUInt128>, out Vector128<ExUInt128>, out Vector128<ExUInt128>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
[CLSCompliant(false)]
public static Vector128<ExUInt128> YGroup4Unzip(Vector128<ExUInt128> data0, Vector128<ExUInt128> data1, Vector128<ExUInt128> data2, Vector128<ExUInt128> data3, out Vector128<ExUInt128> y, out Vector128<ExUInt128> z, out Vector128<ExUInt128> w)
Parameters
data0
Vector128<ExUInt128>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<ExUInt128>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<ExUInt128>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<ExUInt128>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
y
Vector128<ExUInt128>Returns the vector made of the Y-components (返回Y分量所组成的向量).
z
Vector128<ExUInt128>Returns the vector made of the Z-components (返回Z分量所组成的向量).
w
Vector128<ExUInt128>Returns the vector made of the W-components (返回W分量所组成的向量).
Returns
- See Also