Table of Contents

Method YGroup4Unzip

Namespace
Zyl.VectorTraits.Impl
Assembly
VectorTraits.dll

YGroup4Unzip(IWVectorTraits256, Vector256<Int128>, Vector256<Int128>, Vector256<Int128>, Vector256<Int128>, out Vector256<Int128>, out Vector256<Int128>, out Vector256<Int128>)

De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据). Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3), y[i] =: element_ref(4i+1, data0, data1, data2, data3), z[i] =: element_ref(4i+2, data0, data1, data2, data3), w[i] =: element_ref(4i+3, data0, data1, data2, data3).

[CLSCompliant(false)]
public static Vector256<Int128> YGroup4Unzip(this IWVectorTraits256 athis, Vector256<Int128> data0, Vector256<Int128> data1, Vector256<Int128> data2, Vector256<Int128> data3, out Vector256<Int128> y, out Vector256<Int128> z, out Vector256<Int128> w)

Parameters

athis IWVectorTraits256
data0 Vector256<Int128>

A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).

data1 Vector256<Int128>

A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).

data2 Vector256<Int128>

A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).

data3 Vector256<Int128>

A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).

y Vector256<Int128>

Returns the vector made of the Y-components (返回Y分量所组成的向量).

z Vector256<Int128>

Returns the vector made of the Z-components (返回Z分量所组成的向量).

w Vector256<Int128>

Returns the vector made of the W-components (返回W分量所组成的向量).

Returns

Vector256<Int128>

Returns the vector made of the X-components (返回X分量所组成的向量).

See Also

YGroup4Unzip(IWVectorTraits256, Vector256<UInt128>, Vector256<UInt128>, Vector256<UInt128>, Vector256<UInt128>, out Vector256<UInt128>, out Vector256<UInt128>, out Vector256<UInt128>)

De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据). Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3), y[i] =: element_ref(4i+1, data0, data1, data2, data3), z[i] =: element_ref(4i+2, data0, data1, data2, data3), w[i] =: element_ref(4i+3, data0, data1, data2, data3).

[CLSCompliant(false)]
public static Vector256<UInt128> YGroup4Unzip(this IWVectorTraits256 athis, Vector256<UInt128> data0, Vector256<UInt128> data1, Vector256<UInt128> data2, Vector256<UInt128> data3, out Vector256<UInt128> y, out Vector256<UInt128> z, out Vector256<UInt128> w)

Parameters

athis IWVectorTraits256
data0 Vector256<UInt128>

A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).

data1 Vector256<UInt128>

A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).

data2 Vector256<UInt128>

A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).

data3 Vector256<UInt128>

A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).

y Vector256<UInt128>

Returns the vector made of the Y-components (返回Y分量所组成的向量).

z Vector256<UInt128>

Returns the vector made of the Z-components (返回Z分量所组成的向量).

w Vector256<UInt128>

Returns the vector made of the W-components (返回W分量所组成的向量).

Returns

Vector256<UInt128>

Returns the vector made of the X-components (返回X分量所组成的向量).

See Also

YGroup4Unzip<T>(IWVectorTraits256, Vector256<T>, Vector256<T>, Vector256<T>, Vector256<T>)

De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据). Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3), y[i] =: element_ref(4i+1, data0, data1, data2, data3), z[i] =: element_ref(4i+2, data0, data1, data2, data3), w[i] =: element_ref(4i+3, data0, data1, data2, data3).

[CLSCompliant(false)]
[Obsolete("It is only suitable for unit testing because it contains branching statements and has poor performance. In general, it is recommended to use the non-generic version of the methods (因它含有分支语句, 性能较差, 仅适用于单元测试. 一般情况下, 建议使用非泛型版方法).")]
public static (Vector256<T> X, Vector256<T> Y, Vector256<T> Z, Vector256<T> W) YGroup4Unzip<T>(this IWVectorTraits256 athis, Vector256<T> data0, Vector256<T> data1, Vector256<T> data2, Vector256<T> data3) where T : struct

Parameters

athis IWVectorTraits256
data0 Vector256<T>

A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).

data1 Vector256<T>

A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).

data2 Vector256<T>

A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).

data3 Vector256<T>

A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).

Returns

(Vector256<T> Result0, Vector256<T> Result1, Vector256<T> Result2, Vector256<T> Result3)

Returns the de-interleaved data. They are the X,Y,Z,W vectors (返回解交织后数据. 它们分别是 X,Y,Z,W 向量).

Type Parameters

T

The element type of the input parameter (输入参数的元素类型).

See Also

YGroup4Unzip(IWVectorTraits256, Vector256<float>, Vector256<float>, Vector256<float>, Vector256<float>)

De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据). Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3), y[i] =: element_ref(4i+1, data0, data1, data2, data3), z[i] =: element_ref(4i+2, data0, data1, data2, data3), w[i] =: element_ref(4i+3, data0, data1, data2, data3).

[CLSCompliant(false)]
public static (Vector256<float> X, Vector256<float> Y, Vector256<float> Z, Vector256<float> W) YGroup4Unzip(this IWVectorTraits256 athis, Vector256<float> data0, Vector256<float> data1, Vector256<float> data2, Vector256<float> data3)

Parameters

athis IWVectorTraits256
data0 Vector256<float>

A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).

data1 Vector256<float>

A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).

data2 Vector256<float>

A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).

data3 Vector256<float>

A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).

Returns

(Vector256<float> Result0, Vector256<float> Result1, Vector256<float> Result2, Vector256<float> Result3)

Returns the de-interleaved data. They are the X,Y,Z,W vectors (返回解交织后数据. 它们分别是 X,Y,Z,W 向量).

See Also

YGroup4Unzip(IWVectorTraits256, Vector256<double>, Vector256<double>, Vector256<double>, Vector256<double>)

De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据). Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3), y[i] =: element_ref(4i+1, data0, data1, data2, data3), z[i] =: element_ref(4i+2, data0, data1, data2, data3), w[i] =: element_ref(4i+3, data0, data1, data2, data3).

[CLSCompliant(false)]
public static (Vector256<double> X, Vector256<double> Y, Vector256<double> Z, Vector256<double> W) YGroup4Unzip(this IWVectorTraits256 athis, Vector256<double> data0, Vector256<double> data1, Vector256<double> data2, Vector256<double> data3)

Parameters

athis IWVectorTraits256
data0 Vector256<double>

A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).

data1 Vector256<double>

A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).

data2 Vector256<double>

A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).

data3 Vector256<double>

A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).

Returns

(Vector256<double> Result0, Vector256<double> Result1, Vector256<double> Result2, Vector256<double> Result3)

Returns the de-interleaved data. They are the X,Y,Z,W vectors (返回解交织后数据. 它们分别是 X,Y,Z,W 向量).

See Also

YGroup4Unzip(IWVectorTraits256, Vector256<sbyte>, Vector256<sbyte>, Vector256<sbyte>, Vector256<sbyte>)

De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据). Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3), y[i] =: element_ref(4i+1, data0, data1, data2, data3), z[i] =: element_ref(4i+2, data0, data1, data2, data3), w[i] =: element_ref(4i+3, data0, data1, data2, data3).

[CLSCompliant(false)]
public static (Vector256<sbyte> X, Vector256<sbyte> Y, Vector256<sbyte> Z, Vector256<sbyte> W) YGroup4Unzip(this IWVectorTraits256 athis, Vector256<sbyte> data0, Vector256<sbyte> data1, Vector256<sbyte> data2, Vector256<sbyte> data3)

Parameters

athis IWVectorTraits256
data0 Vector256<sbyte>

A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).

data1 Vector256<sbyte>

A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).

data2 Vector256<sbyte>

A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).

data3 Vector256<sbyte>

A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).

Returns

(Vector256<sbyte> args0, Vector256<sbyte> args1, Vector256<sbyte> args2, Vector256<sbyte> args3)

Returns the de-interleaved data. They are the X,Y,Z,W vectors (返回解交织后数据. 它们分别是 X,Y,Z,W 向量).

See Also

YGroup4Unzip(IWVectorTraits256, Vector256<byte>, Vector256<byte>, Vector256<byte>, Vector256<byte>)

De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据). Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3), y[i] =: element_ref(4i+1, data0, data1, data2, data3), z[i] =: element_ref(4i+2, data0, data1, data2, data3), w[i] =: element_ref(4i+3, data0, data1, data2, data3).

[CLSCompliant(false)]
public static (Vector256<byte> X, Vector256<byte> Y, Vector256<byte> Z, Vector256<byte> W) YGroup4Unzip(this IWVectorTraits256 athis, Vector256<byte> data0, Vector256<byte> data1, Vector256<byte> data2, Vector256<byte> data3)

Parameters

athis IWVectorTraits256
data0 Vector256<byte>

A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).

data1 Vector256<byte>

A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).

data2 Vector256<byte>

A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).

data3 Vector256<byte>

A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).

Returns

(Vector256<byte> args0, Vector256<byte> args1, Vector256<byte> args2, Vector256<byte> args3)

Returns the de-interleaved data. They are the X,Y,Z,W vectors (返回解交织后数据. 它们分别是 X,Y,Z,W 向量).

See Also

YGroup4Unzip(IWVectorTraits256, Vector256<short>, Vector256<short>, Vector256<short>, Vector256<short>)

De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据). Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3), y[i] =: element_ref(4i+1, data0, data1, data2, data3), z[i] =: element_ref(4i+2, data0, data1, data2, data3), w[i] =: element_ref(4i+3, data0, data1, data2, data3).

[CLSCompliant(false)]
public static (Vector256<short> X, Vector256<short> Y, Vector256<short> Z, Vector256<short> W) YGroup4Unzip(this IWVectorTraits256 athis, Vector256<short> data0, Vector256<short> data1, Vector256<short> data2, Vector256<short> data3)

Parameters

athis IWVectorTraits256
data0 Vector256<short>

A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).

data1 Vector256<short>

A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).

data2 Vector256<short>

A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).

data3 Vector256<short>

A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).

Returns

(Vector256<short> args0, Vector256<short> args1, Vector256<short> args2, Vector256<short> args3)

Returns the de-interleaved data. They are the X,Y,Z,W vectors (返回解交织后数据. 它们分别是 X,Y,Z,W 向量).

See Also

YGroup4Unzip(IWVectorTraits256, Vector256<ushort>, Vector256<ushort>, Vector256<ushort>, Vector256<ushort>)

De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据). Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3), y[i] =: element_ref(4i+1, data0, data1, data2, data3), z[i] =: element_ref(4i+2, data0, data1, data2, data3), w[i] =: element_ref(4i+3, data0, data1, data2, data3).

[CLSCompliant(false)]
public static (Vector256<ushort> X, Vector256<ushort> Y, Vector256<ushort> Z, Vector256<ushort> W) YGroup4Unzip(this IWVectorTraits256 athis, Vector256<ushort> data0, Vector256<ushort> data1, Vector256<ushort> data2, Vector256<ushort> data3)

Parameters

athis IWVectorTraits256
data0 Vector256<ushort>

A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).

data1 Vector256<ushort>

A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).

data2 Vector256<ushort>

A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).

data3 Vector256<ushort>

A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).

Returns

(Vector256<ushort> args0, Vector256<ushort> args1, Vector256<ushort> args2, Vector256<ushort> args3)

Returns the de-interleaved data. They are the X,Y,Z,W vectors (返回解交织后数据. 它们分别是 X,Y,Z,W 向量).

See Also

YGroup4Unzip(IWVectorTraits256, Vector256<int>, Vector256<int>, Vector256<int>, Vector256<int>)

De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据). Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3), y[i] =: element_ref(4i+1, data0, data1, data2, data3), z[i] =: element_ref(4i+2, data0, data1, data2, data3), w[i] =: element_ref(4i+3, data0, data1, data2, data3).

[CLSCompliant(false)]
public static (Vector256<int> X, Vector256<int> Y, Vector256<int> Z, Vector256<int> W) YGroup4Unzip(this IWVectorTraits256 athis, Vector256<int> data0, Vector256<int> data1, Vector256<int> data2, Vector256<int> data3)

Parameters

athis IWVectorTraits256
data0 Vector256<int>

A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).

data1 Vector256<int>

A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).

data2 Vector256<int>

A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).

data3 Vector256<int>

A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).

Returns

(Vector256<int> args0, Vector256<int> args1, Vector256<int> args2, Vector256<int> args3)

Returns the de-interleaved data. They are the X,Y,Z,W vectors (返回解交织后数据. 它们分别是 X,Y,Z,W 向量).

See Also

YGroup4Unzip(IWVectorTraits256, Vector256<uint>, Vector256<uint>, Vector256<uint>, Vector256<uint>)

De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据). Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3), y[i] =: element_ref(4i+1, data0, data1, data2, data3), z[i] =: element_ref(4i+2, data0, data1, data2, data3), w[i] =: element_ref(4i+3, data0, data1, data2, data3).

[CLSCompliant(false)]
public static (Vector256<uint> X, Vector256<uint> Y, Vector256<uint> Z, Vector256<uint> W) YGroup4Unzip(this IWVectorTraits256 athis, Vector256<uint> data0, Vector256<uint> data1, Vector256<uint> data2, Vector256<uint> data3)

Parameters

athis IWVectorTraits256
data0 Vector256<uint>

A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).

data1 Vector256<uint>

A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).

data2 Vector256<uint>

A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).

data3 Vector256<uint>

A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).

Returns

(Vector256<uint> args0, Vector256<uint> args1, Vector256<uint> args2, Vector256<uint> args3)

Returns the de-interleaved data. They are the X,Y,Z,W vectors (返回解交织后数据. 它们分别是 X,Y,Z,W 向量).

See Also

YGroup4Unzip(IWVectorTraits256, Vector256<long>, Vector256<long>, Vector256<long>, Vector256<long>)

De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据). Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3), y[i] =: element_ref(4i+1, data0, data1, data2, data3), z[i] =: element_ref(4i+2, data0, data1, data2, data3), w[i] =: element_ref(4i+3, data0, data1, data2, data3).

[CLSCompliant(false)]
public static (Vector256<long> X, Vector256<long> Y, Vector256<long> Z, Vector256<long> W) YGroup4Unzip(this IWVectorTraits256 athis, Vector256<long> data0, Vector256<long> data1, Vector256<long> data2, Vector256<long> data3)

Parameters

athis IWVectorTraits256
data0 Vector256<long>

A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).

data1 Vector256<long>

A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).

data2 Vector256<long>

A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).

data3 Vector256<long>

A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).

Returns

(Vector256<long> args0, Vector256<long> args1, Vector256<long> args2, Vector256<long> args3)

Returns the de-interleaved data. They are the X,Y,Z,W vectors (返回解交织后数据. 它们分别是 X,Y,Z,W 向量).

See Also

YGroup4Unzip(IWVectorTraits256, Vector256<ulong>, Vector256<ulong>, Vector256<ulong>, Vector256<ulong>)

De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据). Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3), y[i] =: element_ref(4i+1, data0, data1, data2, data3), z[i] =: element_ref(4i+2, data0, data1, data2, data3), w[i] =: element_ref(4i+3, data0, data1, data2, data3).

[CLSCompliant(false)]
public static (Vector256<ulong> X, Vector256<ulong> Y, Vector256<ulong> Z, Vector256<ulong> W) YGroup4Unzip(this IWVectorTraits256 athis, Vector256<ulong> data0, Vector256<ulong> data1, Vector256<ulong> data2, Vector256<ulong> data3)

Parameters

athis IWVectorTraits256
data0 Vector256<ulong>

A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).

data1 Vector256<ulong>

A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).

data2 Vector256<ulong>

A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).

data3 Vector256<ulong>

A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).

Returns

(Vector256<ulong> args0, Vector256<ulong> args1, Vector256<ulong> args2, Vector256<ulong> args3)

Returns the de-interleaved data. They are the X,Y,Z,W vectors (返回解交织后数据. 它们分别是 X,Y,Z,W 向量).

See Also

YGroup4Unzip(IWVectorTraits256, Vector256<ExInt128>, Vector256<ExInt128>, Vector256<ExInt128>, Vector256<ExInt128>)

De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据). Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3), y[i] =: element_ref(4i+1, data0, data1, data2, data3), z[i] =: element_ref(4i+2, data0, data1, data2, data3), w[i] =: element_ref(4i+3, data0, data1, data2, data3).

[CLSCompliant(false)]
public static (Vector256<ExInt128> X, Vector256<ExInt128> Y, Vector256<ExInt128> Z, Vector256<ExInt128> W) YGroup4Unzip(this IWVectorTraits256 athis, Vector256<ExInt128> data0, Vector256<ExInt128> data1, Vector256<ExInt128> data2, Vector256<ExInt128> data3)

Parameters

athis IWVectorTraits256
data0 Vector256<ExInt128>

A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).

data1 Vector256<ExInt128>

A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).

data2 Vector256<ExInt128>

A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).

data3 Vector256<ExInt128>

A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).

Returns

(Vector256<ExInt128> X, Vector256<ExInt128> Y, Vector256<ExInt128> Z, Vector256<ExInt128> W)

Returns the de-interleaved data. They are the X,Y,Z,W vectors (返回解交织后数据. 它们分别是 X,Y,Z,W 向量).

See Also

YGroup4Unzip(IWVectorTraits256, Vector256<ExUInt128>, Vector256<ExUInt128>, Vector256<ExUInt128>, Vector256<ExUInt128>)

De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据). Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3), y[i] =: element_ref(4i+1, data0, data1, data2, data3), z[i] =: element_ref(4i+2, data0, data1, data2, data3), w[i] =: element_ref(4i+3, data0, data1, data2, data3).

[CLSCompliant(false)]
public static (Vector256<ExUInt128> X, Vector256<ExUInt128> Y, Vector256<ExUInt128> Z, Vector256<ExUInt128> W) YGroup4Unzip(this IWVectorTraits256 athis, Vector256<ExUInt128> data0, Vector256<ExUInt128> data1, Vector256<ExUInt128> data2, Vector256<ExUInt128> data3)

Parameters

athis IWVectorTraits256
data0 Vector256<ExUInt128>

A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).

data1 Vector256<ExUInt128>

A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).

data2 Vector256<ExUInt128>

A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).

data3 Vector256<ExUInt128>

A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).

Returns

(Vector256<ExUInt128> X, Vector256<ExUInt128> Y, Vector256<ExUInt128> Z, Vector256<ExUInt128> W)

Returns the de-interleaved data. They are the X,Y,Z,W vectors (返回解交织后数据. 它们分别是 X,Y,Z,W 向量).

See Also

YGroup4Unzip(IWVectorTraits256, Vector256<Int128>, Vector256<Int128>, Vector256<Int128>, Vector256<Int128>)

De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据). Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3), y[i] =: element_ref(4i+1, data0, data1, data2, data3), z[i] =: element_ref(4i+2, data0, data1, data2, data3), w[i] =: element_ref(4i+3, data0, data1, data2, data3).

[CLSCompliant(false)]
public static (Vector256<Int128> X, Vector256<Int128> Y, Vector256<Int128> Z, Vector256<Int128> W) YGroup4Unzip(this IWVectorTraits256 athis, Vector256<Int128> data0, Vector256<Int128> data1, Vector256<Int128> data2, Vector256<Int128> data3)

Parameters

athis IWVectorTraits256
data0 Vector256<Int128>

A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).

data1 Vector256<Int128>

A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).

data2 Vector256<Int128>

A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).

data3 Vector256<Int128>

A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).

Returns

(Vector256<Int128> X, Vector256<Int128> Y, Vector256<Int128> Z, Vector256<Int128> W)

Returns the de-interleaved data. They are the X,Y,Z,W vectors (返回解交织后数据. 它们分别是 X,Y,Z,W 向量).

See Also

YGroup4Unzip(IWVectorTraits256, Vector256<UInt128>, Vector256<UInt128>, Vector256<UInt128>, Vector256<UInt128>)

De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据). Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3), y[i] =: element_ref(4i+1, data0, data1, data2, data3), z[i] =: element_ref(4i+2, data0, data1, data2, data3), w[i] =: element_ref(4i+3, data0, data1, data2, data3).

[CLSCompliant(false)]
public static (Vector256<UInt128> X, Vector256<UInt128> Y, Vector256<UInt128> Z, Vector256<UInt128> W) YGroup4Unzip(this IWVectorTraits256 athis, Vector256<UInt128> data0, Vector256<UInt128> data1, Vector256<UInt128> data2, Vector256<UInt128> data3)

Parameters

athis IWVectorTraits256
data0 Vector256<UInt128>

A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).

data1 Vector256<UInt128>

A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).

data2 Vector256<UInt128>

A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).

data3 Vector256<UInt128>

A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).

Returns

(Vector256<UInt128> X, Vector256<UInt128> Y, Vector256<UInt128> Z, Vector256<UInt128> W)

Returns the de-interleaved data. They are the X,Y,Z,W vectors (返回解交织后数据. 它们分别是 X,Y,Z,W 向量).

See Also