Method YGroup4Unzip
- Namespace
- Zyl.VectorTraits.Impl
- Assembly
- VectorTraits.dll
YGroup4Unzip(Vector128<float>, Vector128<float>, Vector128<float>, Vector128<float>, out Vector128<float>, out Vector128<float>, out Vector128<float>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
Vector128<float> YGroup4Unzip(Vector128<float> data0, Vector128<float> data1, Vector128<float> data2, Vector128<float> data3, out Vector128<float> y, out Vector128<float> z, out Vector128<float> w)
Parameters
data0
Vector128<float>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<float>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<float>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<float>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
y
Vector128<float>Returns the vector made of the Y-components (返回Y分量所组成的向量).
z
Vector128<float>Returns the vector made of the Z-components (返回Z分量所组成的向量).
w
Vector128<float>Returns the vector made of the W-components (返回W分量所组成的向量).
Returns
- See Also
YGroup4Unzip(Vector128<double>, Vector128<double>, Vector128<double>, Vector128<double>, out Vector128<double>, out Vector128<double>, out Vector128<double>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
Vector128<double> YGroup4Unzip(Vector128<double> data0, Vector128<double> data1, Vector128<double> data2, Vector128<double> data3, out Vector128<double> y, out Vector128<double> z, out Vector128<double> w)
Parameters
data0
Vector128<double>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<double>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<double>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<double>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
y
Vector128<double>Returns the vector made of the Y-components (返回Y分量所组成的向量).
z
Vector128<double>Returns the vector made of the Z-components (返回Z分量所组成的向量).
w
Vector128<double>Returns the vector made of the W-components (返回W分量所组成的向量).
Returns
- See Also
YGroup4Unzip(Vector128<sbyte>, Vector128<sbyte>, Vector128<sbyte>, Vector128<sbyte>, out Vector128<sbyte>, out Vector128<sbyte>, out Vector128<sbyte>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
Vector128<sbyte> YGroup4Unzip(Vector128<sbyte> data0, Vector128<sbyte> data1, Vector128<sbyte> data2, Vector128<sbyte> data3, out Vector128<sbyte> y, out Vector128<sbyte> z, out Vector128<sbyte> w)
Parameters
data0
Vector128<sbyte>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<sbyte>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<sbyte>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<sbyte>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
y
Vector128<sbyte>Returns the vector made of the Y-components (返回Y分量所组成的向量).
z
Vector128<sbyte>Returns the vector made of the Z-components (返回Z分量所组成的向量).
w
Vector128<sbyte>Returns the vector made of the W-components (返回W分量所组成的向量).
Returns
- See Also
YGroup4Unzip(Vector128<byte>, Vector128<byte>, Vector128<byte>, Vector128<byte>, out Vector128<byte>, out Vector128<byte>, out Vector128<byte>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
Vector128<byte> YGroup4Unzip(Vector128<byte> data0, Vector128<byte> data1, Vector128<byte> data2, Vector128<byte> data3, out Vector128<byte> y, out Vector128<byte> z, out Vector128<byte> w)
Parameters
data0
Vector128<byte>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<byte>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<byte>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<byte>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
y
Vector128<byte>Returns the vector made of the Y-components (返回Y分量所组成的向量).
z
Vector128<byte>Returns the vector made of the Z-components (返回Z分量所组成的向量).
w
Vector128<byte>Returns the vector made of the W-components (返回W分量所组成的向量).
Returns
- See Also
YGroup4Unzip(Vector128<short>, Vector128<short>, Vector128<short>, Vector128<short>, out Vector128<short>, out Vector128<short>, out Vector128<short>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
Vector128<short> YGroup4Unzip(Vector128<short> data0, Vector128<short> data1, Vector128<short> data2, Vector128<short> data3, out Vector128<short> y, out Vector128<short> z, out Vector128<short> w)
Parameters
data0
Vector128<short>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<short>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<short>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<short>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
y
Vector128<short>Returns the vector made of the Y-components (返回Y分量所组成的向量).
z
Vector128<short>Returns the vector made of the Z-components (返回Z分量所组成的向量).
w
Vector128<short>Returns the vector made of the W-components (返回W分量所组成的向量).
Returns
- See Also
YGroup4Unzip(Vector128<ushort>, Vector128<ushort>, Vector128<ushort>, Vector128<ushort>, out Vector128<ushort>, out Vector128<ushort>, out Vector128<ushort>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
Vector128<ushort> YGroup4Unzip(Vector128<ushort> data0, Vector128<ushort> data1, Vector128<ushort> data2, Vector128<ushort> data3, out Vector128<ushort> y, out Vector128<ushort> z, out Vector128<ushort> w)
Parameters
data0
Vector128<ushort>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<ushort>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<ushort>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<ushort>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
y
Vector128<ushort>Returns the vector made of the Y-components (返回Y分量所组成的向量).
z
Vector128<ushort>Returns the vector made of the Z-components (返回Z分量所组成的向量).
w
Vector128<ushort>Returns the vector made of the W-components (返回W分量所组成的向量).
Returns
- See Also
YGroup4Unzip(Vector128<int>, Vector128<int>, Vector128<int>, Vector128<int>, out Vector128<int>, out Vector128<int>, out Vector128<int>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
Vector128<int> YGroup4Unzip(Vector128<int> data0, Vector128<int> data1, Vector128<int> data2, Vector128<int> data3, out Vector128<int> y, out Vector128<int> z, out Vector128<int> w)
Parameters
data0
Vector128<int>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<int>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<int>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<int>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
y
Vector128<int>Returns the vector made of the Y-components (返回Y分量所组成的向量).
z
Vector128<int>Returns the vector made of the Z-components (返回Z分量所组成的向量).
w
Vector128<int>Returns the vector made of the W-components (返回W分量所组成的向量).
Returns
- See Also
YGroup4Unzip(Vector128<uint>, Vector128<uint>, Vector128<uint>, Vector128<uint>, out Vector128<uint>, out Vector128<uint>, out Vector128<uint>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
Vector128<uint> YGroup4Unzip(Vector128<uint> data0, Vector128<uint> data1, Vector128<uint> data2, Vector128<uint> data3, out Vector128<uint> y, out Vector128<uint> z, out Vector128<uint> w)
Parameters
data0
Vector128<uint>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<uint>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<uint>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<uint>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
y
Vector128<uint>Returns the vector made of the Y-components (返回Y分量所组成的向量).
z
Vector128<uint>Returns the vector made of the Z-components (返回Z分量所组成的向量).
w
Vector128<uint>Returns the vector made of the W-components (返回W分量所组成的向量).
Returns
- See Also
YGroup4Unzip(Vector128<long>, Vector128<long>, Vector128<long>, Vector128<long>, out Vector128<long>, out Vector128<long>, out Vector128<long>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
Vector128<long> YGroup4Unzip(Vector128<long> data0, Vector128<long> data1, Vector128<long> data2, Vector128<long> data3, out Vector128<long> y, out Vector128<long> z, out Vector128<long> w)
Parameters
data0
Vector128<long>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<long>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<long>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<long>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
y
Vector128<long>Returns the vector made of the Y-components (返回Y分量所组成的向量).
z
Vector128<long>Returns the vector made of the Z-components (返回Z分量所组成的向量).
w
Vector128<long>Returns the vector made of the W-components (返回W分量所组成的向量).
Returns
- See Also
YGroup4Unzip(Vector128<ulong>, Vector128<ulong>, Vector128<ulong>, Vector128<ulong>, out Vector128<ulong>, out Vector128<ulong>, out Vector128<ulong>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
Vector128<ulong> YGroup4Unzip(Vector128<ulong> data0, Vector128<ulong> data1, Vector128<ulong> data2, Vector128<ulong> data3, out Vector128<ulong> y, out Vector128<ulong> z, out Vector128<ulong> w)
Parameters
data0
Vector128<ulong>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<ulong>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<ulong>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<ulong>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
y
Vector128<ulong>Returns the vector made of the Y-components (返回Y分量所组成的向量).
z
Vector128<ulong>Returns the vector made of the Z-components (返回Z分量所组成的向量).
w
Vector128<ulong>Returns the vector made of the W-components (返回W分量所组成的向量).
Returns
- See Also
YGroup4Unzip(Vector128<ExInt128>, Vector128<ExInt128>, Vector128<ExInt128>, Vector128<ExInt128>, out Vector128<ExInt128>, out Vector128<ExInt128>, out Vector128<ExInt128>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
Vector128<ExInt128> YGroup4Unzip(Vector128<ExInt128> data0, Vector128<ExInt128> data1, Vector128<ExInt128> data2, Vector128<ExInt128> data3, out Vector128<ExInt128> y, out Vector128<ExInt128> z, out Vector128<ExInt128> w)
Parameters
data0
Vector128<ExInt128>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<ExInt128>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<ExInt128>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<ExInt128>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
y
Vector128<ExInt128>Returns the vector made of the Y-components (返回Y分量所组成的向量).
z
Vector128<ExInt128>Returns the vector made of the Z-components (返回Z分量所组成的向量).
w
Vector128<ExInt128>Returns the vector made of the W-components (返回W分量所组成的向量).
Returns
- See Also
YGroup4Unzip(Vector128<ExUInt128>, Vector128<ExUInt128>, Vector128<ExUInt128>, Vector128<ExUInt128>, out Vector128<ExUInt128>, out Vector128<ExUInt128>, out Vector128<ExUInt128>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
Vector128<ExUInt128> YGroup4Unzip(Vector128<ExUInt128> data0, Vector128<ExUInt128> data1, Vector128<ExUInt128> data2, Vector128<ExUInt128> data3, out Vector128<ExUInt128> y, out Vector128<ExUInt128> z, out Vector128<ExUInt128> w)
Parameters
data0
Vector128<ExUInt128>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<ExUInt128>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<ExUInt128>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<ExUInt128>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
y
Vector128<ExUInt128>Returns the vector made of the Y-components (返回Y分量所组成的向量).
z
Vector128<ExUInt128>Returns the vector made of the Z-components (返回Z分量所组成的向量).
w
Vector128<ExUInt128>Returns the vector made of the W-components (返回W分量所组成的向量).
Returns
- See Also