Table of Contents

Method YShuffleInsert_EqualAnd

Namespace
Zyl.VectorTraits.Impl.AVector256
Assembly
VectorTraits.dll

YShuffleInsert_EqualAnd(Vector256<byte>, Vector256<byte>, Vector256<byte>)

Shuffle and insert (换位并插入). Creates a new vector by selecting values from an input vector using a set of indices (通过使用一组索引从输入向量中选择值,来创建一个新向量). If the index value is out of range, the elements of the background vector will be inserted (若索引值超出范围, 会插入背景向量的元素). Mnemonic: rt[i] := (0<=indices[i] && indices[i]<Count)?( vector[indices[i]] ):back[i].

public static Vector256<byte> YShuffleInsert_EqualAnd(Vector256<byte> back, Vector256<byte> vector, Vector256<byte> indices)

Parameters

back Vector256<byte>

The background vector (背景向量).

vector Vector256<byte>

The input vector from which values are selected (从中选择值的输入向量).

indices Vector256<byte>

The per-element indices used to select a value from vector (用于从 vector 中选择值的每个元素索引).

Returns

Vector256<byte>

A new vector containing the values from vector selected by the given indices (一个新向量,其中包含给定 indicesvector 中选择的值).

See Also