Table of Contents

Method YShuffleG4X2

Namespace
Zyl.VectorTraits.Impl.AVector256
Assembly
VectorTraits.dll

YShuffleG4X2(Vector256<float>, Vector256<float>, ShuffleControlG4, out Vector256<float>)

For each 4-element groups in two vector, shuffle is performed (对于两个向量中的每个 4-元素组, 进行换位). Mnemonic: View for group: rt.xyzw = shuffleG4_ref(control, source0, source1). View for element: element_ref(i, result0, result1) := element_ref((i&(~3)) | ((control >> ((i&3)*2)) & 3), source0, source1).

public virtual Vector256<float> YShuffleG4X2(Vector256<float> source0, Vector256<float> source1, ShuffleControlG4 control, out Vector256<float> result1)

Parameters

source0 Vector256<float>

The input source 0 from which values are selected (从中选择值的输入源0).

source1 Vector256<float>

The input source 1 from which values are selected (从中选择值的输入源1).

control ShuffleControlG4

Shuffle control code (换位控制码).

result1 Vector256<float>

Returns the 1st vector after shuffle (返回换位后的第1个向量).

Returns

Vector256<float>

Returns the 0th vector after shuffle (返回换位后的第0个向量).

See Also

YShuffleG4X2(Vector256<double>, Vector256<double>, ShuffleControlG4, out Vector256<double>)

For each 4-element groups in two vector, shuffle is performed (对于两个向量中的每个 4-元素组, 进行换位). Mnemonic: View for group: rt.xyzw = shuffleG4_ref(control, source0, source1). View for element: element_ref(i, result0, result1) := element_ref((i&(~3)) | ((control >> ((i&3)*2)) & 3), source0, source1).

public virtual Vector256<double> YShuffleG4X2(Vector256<double> source0, Vector256<double> source1, ShuffleControlG4 control, out Vector256<double> result1)

Parameters

source0 Vector256<double>

The input source 0 from which values are selected (从中选择值的输入源0).

source1 Vector256<double>

The input source 1 from which values are selected (从中选择值的输入源1).

control ShuffleControlG4

Shuffle control code (换位控制码).

result1 Vector256<double>

Returns the 1st vector after shuffle (返回换位后的第1个向量).

Returns

Vector256<double>

Returns the 0th vector after shuffle (返回换位后的第0个向量).

See Also

YShuffleG4X2(Vector256<sbyte>, Vector256<sbyte>, ShuffleControlG4, out Vector256<sbyte>)

For each 4-element groups in two vector, shuffle is performed (对于两个向量中的每个 4-元素组, 进行换位). Mnemonic: View for group: rt.xyzw = shuffleG4_ref(control, source0, source1). View for element: element_ref(i, result0, result1) := element_ref((i&(~3)) | ((control >> ((i&3)*2)) & 3), source0, source1).

[CLSCompliant(false)]
public virtual Vector256<sbyte> YShuffleG4X2(Vector256<sbyte> source0, Vector256<sbyte> source1, ShuffleControlG4 control, out Vector256<sbyte> result1)

Parameters

source0 Vector256<sbyte>

The input source 0 from which values are selected (从中选择值的输入源0).

source1 Vector256<sbyte>

The input source 1 from which values are selected (从中选择值的输入源1).

control ShuffleControlG4

Shuffle control code (换位控制码).

result1 Vector256<sbyte>

Returns the 1st vector after shuffle (返回换位后的第1个向量).

Returns

Vector256<sbyte>

Returns the 0th vector after shuffle (返回换位后的第0个向量).

See Also

YShuffleG4X2(Vector256<byte>, Vector256<byte>, ShuffleControlG4, out Vector256<byte>)

For each 4-element groups in two vector, shuffle is performed (对于两个向量中的每个 4-元素组, 进行换位). Mnemonic: View for group: rt.xyzw = shuffleG4_ref(control, source0, source1). View for element: element_ref(i, result0, result1) := element_ref((i&(~3)) | ((control >> ((i&3)*2)) & 3), source0, source1).

public virtual Vector256<byte> YShuffleG4X2(Vector256<byte> source0, Vector256<byte> source1, ShuffleControlG4 control, out Vector256<byte> result1)

Parameters

source0 Vector256<byte>

The input source 0 from which values are selected (从中选择值的输入源0).

source1 Vector256<byte>

The input source 1 from which values are selected (从中选择值的输入源1).

control ShuffleControlG4

Shuffle control code (换位控制码).

result1 Vector256<byte>

Returns the 1st vector after shuffle (返回换位后的第1个向量).

Returns

Vector256<byte>

Returns the 0th vector after shuffle (返回换位后的第0个向量).

See Also

YShuffleG4X2(Vector256<short>, Vector256<short>, ShuffleControlG4, out Vector256<short>)

For each 4-element groups in two vector, shuffle is performed (对于两个向量中的每个 4-元素组, 进行换位). Mnemonic: View for group: rt.xyzw = shuffleG4_ref(control, source0, source1). View for element: element_ref(i, result0, result1) := element_ref((i&(~3)) | ((control >> ((i&3)*2)) & 3), source0, source1).

public virtual Vector256<short> YShuffleG4X2(Vector256<short> source0, Vector256<short> source1, ShuffleControlG4 control, out Vector256<short> result1)

Parameters

source0 Vector256<short>

The input source 0 from which values are selected (从中选择值的输入源0).

source1 Vector256<short>

The input source 1 from which values are selected (从中选择值的输入源1).

control ShuffleControlG4

Shuffle control code (换位控制码).

result1 Vector256<short>

Returns the 1st vector after shuffle (返回换位后的第1个向量).

Returns

Vector256<short>

Returns the 0th vector after shuffle (返回换位后的第0个向量).

See Also

YShuffleG4X2(Vector256<ushort>, Vector256<ushort>, ShuffleControlG4, out Vector256<ushort>)

For each 4-element groups in two vector, shuffle is performed (对于两个向量中的每个 4-元素组, 进行换位). Mnemonic: View for group: rt.xyzw = shuffleG4_ref(control, source0, source1). View for element: element_ref(i, result0, result1) := element_ref((i&(~3)) | ((control >> ((i&3)*2)) & 3), source0, source1).

[CLSCompliant(false)]
public virtual Vector256<ushort> YShuffleG4X2(Vector256<ushort> source0, Vector256<ushort> source1, ShuffleControlG4 control, out Vector256<ushort> result1)

Parameters

source0 Vector256<ushort>

The input source 0 from which values are selected (从中选择值的输入源0).

source1 Vector256<ushort>

The input source 1 from which values are selected (从中选择值的输入源1).

control ShuffleControlG4

Shuffle control code (换位控制码).

result1 Vector256<ushort>

Returns the 1st vector after shuffle (返回换位后的第1个向量).

Returns

Vector256<ushort>

Returns the 0th vector after shuffle (返回换位后的第0个向量).

See Also

YShuffleG4X2(Vector256<int>, Vector256<int>, ShuffleControlG4, out Vector256<int>)

For each 4-element groups in two vector, shuffle is performed (对于两个向量中的每个 4-元素组, 进行换位). Mnemonic: View for group: rt.xyzw = shuffleG4_ref(control, source0, source1). View for element: element_ref(i, result0, result1) := element_ref((i&(~3)) | ((control >> ((i&3)*2)) & 3), source0, source1).

public virtual Vector256<int> YShuffleG4X2(Vector256<int> source0, Vector256<int> source1, ShuffleControlG4 control, out Vector256<int> result1)

Parameters

source0 Vector256<int>

The input source 0 from which values are selected (从中选择值的输入源0).

source1 Vector256<int>

The input source 1 from which values are selected (从中选择值的输入源1).

control ShuffleControlG4

Shuffle control code (换位控制码).

result1 Vector256<int>

Returns the 1st vector after shuffle (返回换位后的第1个向量).

Returns

Vector256<int>

Returns the 0th vector after shuffle (返回换位后的第0个向量).

See Also

YShuffleG4X2(Vector256<uint>, Vector256<uint>, ShuffleControlG4, out Vector256<uint>)

For each 4-element groups in two vector, shuffle is performed (对于两个向量中的每个 4-元素组, 进行换位). Mnemonic: View for group: rt.xyzw = shuffleG4_ref(control, source0, source1). View for element: element_ref(i, result0, result1) := element_ref((i&(~3)) | ((control >> ((i&3)*2)) & 3), source0, source1).

[CLSCompliant(false)]
public virtual Vector256<uint> YShuffleG4X2(Vector256<uint> source0, Vector256<uint> source1, ShuffleControlG4 control, out Vector256<uint> result1)

Parameters

source0 Vector256<uint>

The input source 0 from which values are selected (从中选择值的输入源0).

source1 Vector256<uint>

The input source 1 from which values are selected (从中选择值的输入源1).

control ShuffleControlG4

Shuffle control code (换位控制码).

result1 Vector256<uint>

Returns the 1st vector after shuffle (返回换位后的第1个向量).

Returns

Vector256<uint>

Returns the 0th vector after shuffle (返回换位后的第0个向量).

See Also

YShuffleG4X2(Vector256<long>, Vector256<long>, ShuffleControlG4, out Vector256<long>)

For each 4-element groups in two vector, shuffle is performed (对于两个向量中的每个 4-元素组, 进行换位). Mnemonic: View for group: rt.xyzw = shuffleG4_ref(control, source0, source1). View for element: element_ref(i, result0, result1) := element_ref((i&(~3)) | ((control >> ((i&3)*2)) & 3), source0, source1).

public virtual Vector256<long> YShuffleG4X2(Vector256<long> source0, Vector256<long> source1, ShuffleControlG4 control, out Vector256<long> result1)

Parameters

source0 Vector256<long>

The input source 0 from which values are selected (从中选择值的输入源0).

source1 Vector256<long>

The input source 1 from which values are selected (从中选择值的输入源1).

control ShuffleControlG4

Shuffle control code (换位控制码).

result1 Vector256<long>

Returns the 1st vector after shuffle (返回换位后的第1个向量).

Returns

Vector256<long>

Returns the 0th vector after shuffle (返回换位后的第0个向量).

See Also

YShuffleG4X2(Vector256<ulong>, Vector256<ulong>, ShuffleControlG4, out Vector256<ulong>)

For each 4-element groups in two vector, shuffle is performed (对于两个向量中的每个 4-元素组, 进行换位). Mnemonic: View for group: rt.xyzw = shuffleG4_ref(control, source0, source1). View for element: element_ref(i, result0, result1) := element_ref((i&(~3)) | ((control >> ((i&3)*2)) & 3), source0, source1).

[CLSCompliant(false)]
public virtual Vector256<ulong> YShuffleG4X2(Vector256<ulong> source0, Vector256<ulong> source1, ShuffleControlG4 control, out Vector256<ulong> result1)

Parameters

source0 Vector256<ulong>

The input source 0 from which values are selected (从中选择值的输入源0).

source1 Vector256<ulong>

The input source 1 from which values are selected (从中选择值的输入源1).

control ShuffleControlG4

Shuffle control code (换位控制码).

result1 Vector256<ulong>

Returns the 1st vector after shuffle (返回换位后的第1个向量).

Returns

Vector256<ulong>

Returns the 0th vector after shuffle (返回换位后的第0个向量).

See Also