Method YGroup4Unzip_Move
- Namespace
- Zyl.VectorTraits.Impl.AVector128
- Assembly
- VectorTraits.dll
YGroup4Unzip_Move(Vector128<double>, Vector128<double>, Vector128<double>, Vector128<double>, out Vector128<double>, out Vector128<double>, out Vector128<double>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
public static Vector128<double> YGroup4Unzip_Move(Vector128<double> data0, Vector128<double> data1, Vector128<double> data2, Vector128<double> data3, out Vector128<double> y, out Vector128<double> z, out Vector128<double> w)
Parameters
data0
Vector128<double>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<double>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<double>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<double>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
y
Vector128<double>Returns the vector made of the Y-components (返回Y分量所组成的向量).
z
Vector128<double>Returns the vector made of the Z-components (返回Z分量所组成的向量).
w
Vector128<double>Returns the vector made of the W-components (返回W分量所组成的向量).
Returns
- See Also
YGroup4Unzip_Move(Vector128<long>, Vector128<long>, Vector128<long>, Vector128<long>, out Vector128<long>, out Vector128<long>, out Vector128<long>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
public static Vector128<long> YGroup4Unzip_Move(Vector128<long> data0, Vector128<long> data1, Vector128<long> data2, Vector128<long> data3, out Vector128<long> y, out Vector128<long> z, out Vector128<long> w)
Parameters
data0
Vector128<long>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<long>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<long>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<long>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
y
Vector128<long>Returns the vector made of the Y-components (返回Y分量所组成的向量).
z
Vector128<long>Returns the vector made of the Z-components (返回Z分量所组成的向量).
w
Vector128<long>Returns the vector made of the W-components (返回W分量所组成的向量).
Returns
- See Also
YGroup4Unzip_Move(Vector128<ulong>, Vector128<ulong>, Vector128<ulong>, Vector128<ulong>, out Vector128<ulong>, out Vector128<ulong>, out Vector128<ulong>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
[CLSCompliant(false)]
public static Vector128<ulong> YGroup4Unzip_Move(Vector128<ulong> data0, Vector128<ulong> data1, Vector128<ulong> data2, Vector128<ulong> data3, out Vector128<ulong> y, out Vector128<ulong> z, out Vector128<ulong> w)
Parameters
data0
Vector128<ulong>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<ulong>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<ulong>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<ulong>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
y
Vector128<ulong>Returns the vector made of the Y-components (返回Y分量所组成的向量).
z
Vector128<ulong>Returns the vector made of the Z-components (返回Z分量所组成的向量).
w
Vector128<ulong>Returns the vector made of the W-components (返回W分量所组成的向量).
Returns
- See Also