Method YGroup4Unzip_Narrow
- Namespace
- Zyl.VectorTraits.Impl.AVector128
- Assembly
- VectorTraits.dll
YGroup4Unzip_Narrow(Vector128<sbyte>, Vector128<sbyte>, Vector128<sbyte>, Vector128<sbyte>, out Vector128<sbyte>, out Vector128<sbyte>, out Vector128<sbyte>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
[CLSCompliant(false)]
public static Vector128<sbyte> YGroup4Unzip_Narrow(Vector128<sbyte> data0, Vector128<sbyte> data1, Vector128<sbyte> data2, Vector128<sbyte> data3, out Vector128<sbyte> y, out Vector128<sbyte> z, out Vector128<sbyte> w)
Parameters
data0
Vector128<sbyte>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<sbyte>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<sbyte>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<sbyte>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
y
Vector128<sbyte>Returns the vector made of the Y-components (返回Y分量所组成的向量).
z
Vector128<sbyte>Returns the vector made of the Z-components (返回Z分量所组成的向量).
w
Vector128<sbyte>Returns the vector made of the W-components (返回W分量所组成的向量).
Returns
- See Also
YGroup4Unzip_Narrow(Vector128<byte>, Vector128<byte>, Vector128<byte>, Vector128<byte>, out Vector128<byte>, out Vector128<byte>, out Vector128<byte>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
public static Vector128<byte> YGroup4Unzip_Narrow(Vector128<byte> data0, Vector128<byte> data1, Vector128<byte> data2, Vector128<byte> data3, out Vector128<byte> y, out Vector128<byte> z, out Vector128<byte> w)
Parameters
data0
Vector128<byte>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<byte>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<byte>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<byte>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
y
Vector128<byte>Returns the vector made of the Y-components (返回Y分量所组成的向量).
z
Vector128<byte>Returns the vector made of the Z-components (返回Z分量所组成的向量).
w
Vector128<byte>Returns the vector made of the W-components (返回W分量所组成的向量).
Returns
- See Also
YGroup4Unzip_Narrow(Vector128<short>, Vector128<short>, Vector128<short>, Vector128<short>, out Vector128<short>, out Vector128<short>, out Vector128<short>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
public static Vector128<short> YGroup4Unzip_Narrow(Vector128<short> data0, Vector128<short> data1, Vector128<short> data2, Vector128<short> data3, out Vector128<short> y, out Vector128<short> z, out Vector128<short> w)
Parameters
data0
Vector128<short>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<short>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<short>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<short>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
y
Vector128<short>Returns the vector made of the Y-components (返回Y分量所组成的向量).
z
Vector128<short>Returns the vector made of the Z-components (返回Z分量所组成的向量).
w
Vector128<short>Returns the vector made of the W-components (返回W分量所组成的向量).
Returns
- See Also
YGroup4Unzip_Narrow(Vector128<ushort>, Vector128<ushort>, Vector128<ushort>, Vector128<ushort>, out Vector128<ushort>, out Vector128<ushort>, out Vector128<ushort>)
De-Interleave 4-element groups into 4 vectors. It converts the 4-element groups AoS to SoA. It can also deinterleave packed RGBA pixel data into R,G,B,A planar data (将4-元素组解交织为4个向量. 它能将4元素组的 数组结构体 转为 结构体数组. 它还能将 已打包的RGBA像素数据, 解交织为 R,G,B,A 平面数据).
Mnemonic: x[i] =: element_ref(4i, data0, data1, data2, data3)
, y[i] =: element_ref(4i+1, data0, data1, data2, data3)
, z[i] =: element_ref(4i+2, data0, data1, data2, data3)
, w[i] =: element_ref(4i+3, data0, data1, data2, data3)
.
[CLSCompliant(false)]
public static Vector128<ushort> YGroup4Unzip_Narrow(Vector128<ushort> data0, Vector128<ushort> data1, Vector128<ushort> data2, Vector128<ushort> data3, out Vector128<ushort> y, out Vector128<ushort> z, out Vector128<ushort> w)
Parameters
data0
Vector128<ushort>A vector made of 4-element groups - Part 0 (由4元素组所组成的向量 - 第0部分).
data1
Vector128<ushort>A vector made of 4-element groups - Part 1 (由4元素组所组成的向量 - 第1部分).
data2
Vector128<ushort>A vector made of 4-element groups - Part 2 (由4元素组所组成的向量 - 第2部分).
data3
Vector128<ushort>A vector made of 4-element groups - Part 3 (由4元素组所组成的向量 - 第3部分).
y
Vector128<ushort>Returns the vector made of the Y-components (返回Y分量所组成的向量).
z
Vector128<ushort>Returns the vector made of the Z-components (返回Z分量所组成的向量).
w
Vector128<ushort>Returns the vector made of the W-components (返回W分量所组成的向量).
Returns
- See Also