Table of Contents

Method YGroup2UnzipEven_AlignRight

Namespace
Zyl.VectorTraits.Impl.AVector128
Assembly
VectorTraits.dll

YGroup2UnzipEven_AlignRight(Vector128<double>, Vector128<double>)

De-Interleave the 2-element groups into 2 vectors, and return the vector of even positions (将2-元素组解交织为2个向量, 并返回偶数位置的数据). Mnemonic: rt[i] =: element_ref(2*i, data0, data1).

public static Vector128<double> YGroup2UnzipEven_AlignRight(Vector128<double> data0, Vector128<double> data1)

Parameters

data0 Vector128<double>

A vector made of 2-element groups - Part 0 (由2元素组所组成的向量 - 第0部分).

data1 Vector128<double>

A vector made of 2-element groups - Part 1 (由2元素组所组成的向量 - 第1部分).

Returns

Vector128<double>

Returns the vector made of the X-components (返回X分量所组成的向量).

See Also

YGroup2UnzipEven_AlignRight(Vector128<long>, Vector128<long>)

De-Interleave the 2-element groups into 2 vectors, and return the vector of even positions (将2-元素组解交织为2个向量, 并返回偶数位置的数据). Mnemonic: rt[i] =: element_ref(2*i, data0, data1).

public static Vector128<long> YGroup2UnzipEven_AlignRight(Vector128<long> data0, Vector128<long> data1)

Parameters

data0 Vector128<long>

A vector made of 2-element groups - Part 0 (由2元素组所组成的向量 - 第0部分).

data1 Vector128<long>

A vector made of 2-element groups - Part 1 (由2元素组所组成的向量 - 第1部分).

Returns

Vector128<long>

Returns the vector made of the X-components (返回X分量所组成的向量).

See Also

YGroup2UnzipEven_AlignRight(Vector128<ulong>, Vector128<ulong>)

De-Interleave the 2-element groups into 2 vectors, and return the vector of even positions (将2-元素组解交织为2个向量, 并返回偶数位置的数据). Mnemonic: rt[i] =: element_ref(2*i, data0, data1).

[CLSCompliant(false)]
public static Vector128<ulong> YGroup2UnzipEven_AlignRight(Vector128<ulong> data0, Vector128<ulong> data1)

Parameters

data0 Vector128<ulong>

A vector made of 2-element groups - Part 0 (由2元素组所组成的向量 - 第0部分).

data1 Vector128<ulong>

A vector made of 2-element groups - Part 1 (由2元素组所组成的向量 - 第1部分).

Returns

Vector128<ulong>

Returns the vector made of the X-components (返回X分量所组成的向量).

See Also