Method Sqrt_Float
- Namespace
- Zyl.Vector
Traits .Impl.AVector
- Assembly
- VectorTraits.dll
Sqrt_Float(Vector<sbyte>)
Computes the square root of a vector on a per-element basis (计算向量中每个元素的平方根).
Mnemonic: rt[i] := sqrt(vector[i]) = pow(vector[i], 1.0/2)
. When x is less than 0, floating-point types return NaN, integer types return 0.
Parameters
Returns
- Vector<sbyte>
A vector whose elements are the square root of the corresponding elements in
vector
(一个向量,其元素是vector
中对应元素的平方根).
- See Also
-
Square
Root <T>(Vector<T>)
Sqrt_Float(Vector<byte>)
Computes the square root of a vector on a per-element basis (计算向量中每个元素的平方根).
Mnemonic: rt[i] := sqrt(vector[i]) = pow(vector[i], 1.0/2)
. When x is less than 0, floating-point types return NaN, integer types return 0.
Parameters
Returns
- Vector<byte>
A vector whose elements are the square root of the corresponding elements in
vector
(一个向量,其元素是vector
中对应元素的平方根).
- See Also
-
Square
Root <T>(Vector<T>)
Sqrt_Float(Vector<short>)
Computes the square root of a vector on a per-element basis (计算向量中每个元素的平方根).
Mnemonic: rt[i] := sqrt(vector[i]) = pow(vector[i], 1.0/2)
. When x is less than 0, floating-point types return NaN, integer types return 0.
Parameters
Returns
- Vector<short>
A vector whose elements are the square root of the corresponding elements in
vector
(一个向量,其元素是vector
中对应元素的平方根).
- See Also
-
Square
Root <T>(Vector<T>)
Sqrt_Float(Vector<ushort>)
Computes the square root of a vector on a per-element basis (计算向量中每个元素的平方根).
Mnemonic: rt[i] := sqrt(vector[i]) = pow(vector[i], 1.0/2)
. When x is less than 0, floating-point types return NaN, integer types return 0.
Parameters
Returns
- Vector<ushort>
A vector whose elements are the square root of the corresponding elements in
vector
(一个向量,其元素是vector
中对应元素的平方根).
- See Also
-
Square
Root <T>(Vector<T>)
Sqrt_Float(Vector<int>)
Computes the square root of a vector on a per-element basis (计算向量中每个元素的平方根).
Mnemonic: rt[i] := sqrt(vector[i]) = pow(vector[i], 1.0/2)
. When x is less than 0, floating-point types return NaN, integer types return 0.
Parameters
Returns
- Vector<int>
A vector whose elements are the square root of the corresponding elements in
vector
(一个向量,其元素是vector
中对应元素的平方根).
- See Also
-
Square
Root <T>(Vector<T>)
Sqrt_Float(Vector<uint>)
Computes the square root of a vector on a per-element basis (计算向量中每个元素的平方根).
Mnemonic: rt[i] := sqrt(vector[i]) = pow(vector[i], 1.0/2)
. When x is less than 0, floating-point types return NaN, integer types return 0.
Parameters
Returns
- Vector<uint>
A vector whose elements are the square root of the corresponding elements in
vector
(一个向量,其元素是vector
中对应元素的平方根).
- See Also
-
Square
Root <T>(Vector<T>)
Sqrt_Float(Vector<long>)
Computes the square root of a vector on a per-element basis (计算向量中每个元素的平方根).
Mnemonic: rt[i] := sqrt(vector[i]) = pow(vector[i], 1.0/2)
. When x is less than 0, floating-point types return NaN, integer types return 0.
Parameters
Returns
- Vector<long>
A vector whose elements are the square root of the corresponding elements in
vector
(一个向量,其元素是vector
中对应元素的平方根).
- See Also
-
Square
Root <T>(Vector<T>)
Sqrt_Float(Vector<ulong>)
Computes the square root of a vector on a per-element basis (计算向量中每个元素的平方根).
Mnemonic: rt[i] := sqrt(vector[i]) = pow(vector[i], 1.0/2)
. When x is less than 0, floating-point types return NaN, integer types return 0.
Parameters
Returns
- Vector<ulong>
A vector whose elements are the square root of the corresponding elements in
vector
(一个向量,其元素是vector
中对应元素的平方根).
- See Also
-
Square
Root <T>(Vector<T>)